Item In development MythicWater

Leviathan's Wake

A Mythic Water trident that commands a growing body of water — from a stream to a full Maelstrom shaped by the terrain around it.

Overview

A Mythic Water trident that commands a growing body of water — from a stream to a full Maelstrom shaped by the terrain around it.

Controls

InputAction
Left mouseTrident chain: thrust, sweep and a hook that pulls
Left mouse — holdImpaling lunge — a voluntary step forward
Right mouse — holdCommand Water: conjure or feed it; your aim steers the stream. Commanding is a slow, deliberate walk
Right mouse — tapRelocate the water system toward your aim
Right mouse — double-tapRelease control

Buildup

The commanded water grows through stages: Stream, River, Torrent, Wheel and Maelstrom. It grows faster with more water available — conjured water least, nearby water more, natural water most — and faster when the wielder stays steady.

Shaped by the world

The flow splits into branches — more of them at higher stages, with a whirling rim at Wheel and Maelstrom. Walls and structures cut branches; narrow passages speed them up; a Torrent or larger damages structures it presses against. The Maelstrom deforms with the terrain. Moving slowly toward a branch strengthens it.

Keeping control

Being forcibly displaced costs the wielder control. Left unfed, the Maelstrom winds down — there is no cancel button. On release, death or unequipping, the water keeps its momentum and then drains away; uncontrolled water affects its former wielder too. A new Leviathan wielder can take over released water.

The wielder

The wielder is never carried, launched or drowned by their own controlled water — but standing in it, they are Wet, and a path for Lightning.

Ownership

Mythics are unique item instances. More than one copy can exist; they are not soulbound and can be traded.

Last updated

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