Overview
Veilcraft is the school of deception, concealment and perception manipulation. It works with darkness, light levels and field of vision, and with false information: making others see the wrong thing, or nothing at all.
A master of Veilcraft is a Veilwalker.
Veilcraft is not a conventional shadow-damage or necromancy school. Its target is perception.
Known concepts
The school’s design includes:
- Extinguish.
- Fading and invisibility.
- Redirecting an enemy’s attention.
- False trails.
- Vestige, a pulse that reveals traces of movement.
Spell names in this school are still being finalised and may change.
In the design
- Defining rule. Veilcraft manipulates the information characters, creatures and targeting systems receive about reality. It can falsify perception, attention and apparent position, but it cannot falsify physical consequences.
- World property. Perception, light and information.
- Exceptional at. Information warfare / deception.
- Deliberate weakness. Significantly weaker when exposed, illuminated or reliably tracked.
- Mastery. Veilwalker: unprecedented authority over perception and concealment.
Connections
Related entries
- Elemental interactions Game system
- The Unremembered Item
Spells
- Blackout Spell
- Doppelganger Spell
- Eclipse Spell
- Extinguish Spell
- Marked for Death Spell
- Umbral Cloak Spell
- Veil Dart Spell
- Veilbind Spell
- Veilstep Spell
- Vestige Spell