Overview
The Maul is a two-handed weapon in the Blunt family. Its main damage is blunt.
Handling
- Hold: a charged heavy strike (hold, then release).
- Shield: cannot be used with a shield.
- Guard: can raise a weapon guard.
- Stagger: extreme.
Materials
Can be made from: Bog Iron, Hearthsteel, Crownsteel, Redsteel, Whispersteel, Grave Iron, Ironwood, Whiteiron, Starfall Iron.
A Mythic is built on this weapon form — see Terra Malleus.
Current values (development — subject to change)
| Value | Current |
|---|---|
| Power | 24 |
| Impact | 32 |
| Mass | 4.5 |
| Reach | 32 |
| Arc | 100° |
| Attack interval (s) | 1.1 |
| Wind-up (s) | 0.32 |
| Recovery (s) | 0.55 |
Connections
See also
- Physical combat Game system