Spell In development WaterElemental interaction

Needle Rain

Water needles form overhead and rain into an area. Large targets can be hit multiple times; moving targets can weave between impacts. Applies Wet.

Overview

Water needles form overhead and rain into an area. Large targets can be hit multiple times; moving targets can weave between impacts. Applies Wet.

Details

  • School: Water
  • Role: Area barrage
  • Type: Ground-targeted
  • Learned at: School level 6

Interactions

Wet + Lightning. Wet raises conductivity. Lightning becomes more likely to arc to, through or between Wet characters - allies included.

Wet + Frost. Water on a Wet target freezes, so Chill builds 1.5x faster. Freeze arrives sooner; it is not a flat Frost damage bonus.

Current values (development — subject to change)
ValueCurrent
Base damage5
Cast time (s)0.75
Cooldown (s)6
Mana cost14
Range (m)20
Radius (m)4

Notes: 8 needles over 1.6s; large targets may take up to 5; Wet

All details are current design and may change during development.

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