Overview
A pack moves through stages — unaware, alert, stalking, hunting, retreating — and each member takes a role:
- Pressurer — keeps the target busy head-on.
- Flanker — circles round the side.
- Baiter — draws the target into a bad position.
- Reserve — waits for an opening.
Pack members chase where they believe their prey is, and only lunge at a target they can actually perceive. They never read where a projectile is going.
See also: creature behaviour.
Connections
See also
- Creature behaviour Game system
Creatures with this behaviour
- Young Wolf Creature