Game system In development NPC behaviour

Hostile ranged

Ranged attackers with real weapons: a visible draw, aimed shots that lead a moving target, and no shooting through allies or walls.

Overview

Hostile ranged attackers use their actual ranged weapon.

  • A visible draw telegraphs every shot, and is cancelled if they lose sight of you.
  • They lead a moving target based on what they observe.
  • They keep their distance.
  • They respect firing lanes: no shooting through an ally or solid cover — they reposition instead.
  • Up close, they fall back on a natural blow.

See also: creature behaviour.

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