Overview
Leather is a physical material used for armour only. Like all standard materials it is purely physical — no magic, no element and no durability to wear down.
A weapon’s family decides most of what it is; the material refines it. Hearthsteel is the reference that other materials are measured against.
Used for
Armour.
Current values (development — subject to change)
| Value | Current |
|---|---|
| Power | 1.0 |
| Mass | 1.0 |
| Recovery | 1.0 |
| Impact | 1.0 |
| Penetration | 1.0 |
| Armour protection | 1.0 |
| Armour stability | 1.0 |
Connections
See also
- Physical combat Game system