Overview
Converts accumulated Chill into physical ice. Low Chill causes brief slowing; high Chill can completely encase the target in destructible ice.
Details
- School: Frost
- Role: Hard control
- Type: Instant
- Learned at: School level 32
Interactions
Wet + Frost. Water on a Wet target freezes, so Chill builds 1.5x faster. Freeze arrives sooner; it is not a flat Frost damage bonus.
Current values (development — subject to change)
| Value | Current |
|---|---|
| Base damage | 10 |
| Cast time (s) | 0.8 |
| Cooldown (s) | 14 |
| Mana cost | 20 |
| Range (m) | 20 |
Notes: Adds up to 40 Chill toward 100 (decision 13); at 100 Chill encases for 1.8s base; ice shell HP ~120
All details are current design and may change during development.