Spell In development FrostElemental interaction

Flash Freeze

Converts accumulated Chill into physical ice. Low Chill causes brief slowing; high Chill can completely encase the target in destructible ice.

Overview

Converts accumulated Chill into physical ice. Low Chill causes brief slowing; high Chill can completely encase the target in destructible ice.

Details

  • School: Frost
  • Role: Hard control
  • Type: Instant
  • Learned at: School level 32

Interactions

Wet + Frost. Water on a Wet target freezes, so Chill builds 1.5x faster. Freeze arrives sooner; it is not a flat Frost damage bonus.

Current values (development — subject to change)
ValueCurrent
Base damage10
Cast time (s)0.8
Cooldown (s)14
Mana cost20
Range (m)20

Notes: Adds up to 40 Chill toward 100 (decision 13); at 100 Chill encases for 1.8s base; ice shell HP ~120

All details are current design and may change during development.

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