Overview
Temporal slowing around an area. Movement, attacks, animations and casting slow; projectiles inside - or fired from inside - visibly crawl through the air.
Details
- School: Chronos
- Role: Slow-motion control
- Type: Field
- Learned at: School level 6
Interactions
Chronos + Wind. Wind controls trajectory and velocity; Chronos controls temporal progression. A Stasis-held arrow can be turned by Gust or Reversal and resumes along its NEW course. Dilation gives Wind casters time to intercept crawling projectiles.
Current values (development — subject to change)
| Value | Current |
|---|---|
| Cast time (s) | 0.7 |
| Cooldown (s) | 16 |
| Mana cost | 18 |
| Range (m) | 22 |
| Duration (s) | 5 |
| Radius (m) | 4 |
Notes: 4 m area, 5 s, temporal rate x0.55 for everything inside (any allegiance); overlapping Dilations don’t multiply
All details are current design and may change during development.