Overview
Creates a circle through which consenting allies redistribute vitality: HP flows from healthy party members into the one who needs it most. Existing life is transferred, never created.
Details
- School: Blood
- Role: Group vitality manipulation
- Type: Area
- Learned at: School level 56
Current values (development — subject to change)
| Value | Current |
|---|---|
| Cast time (s) | 1 |
| Cooldown (s) | 30 |
| Mana cost | 30 |
| Duration (s) | 6 |
| Radius (m) | 6 |
Notes: 6 m around the caster, 6 s: donors above 40% HP give 5% max HP/s; 85% arrives at the most injured ally
All details are current design and may change during development.