Spell In development BloodElemental interaction

Bloodhound

Once a target has been wounded, the Bloodbound senses their approximate direction within range. More serious wounding makes tracking easier.

Overview

Once a target has been wounded, the Bloodbound senses their approximate direction within range. More serious wounding makes tracking easier.

Details

  • School: Blood
  • Role: Tracking
  • Type: Mark
  • Learned at: School level 25

Interactions

Wounds are real. Wounded HP is a genuine vitality state, not information. Veilcraft can hide a character or falsify what others perceive, but it cannot make a wound stop existing - and Bloodhound tracks wounds, not sight.

Current values (development — subject to change)
ValueCurrent
Cast time (s)0.3
Cooldown (s)25
Mana cost10
Range (m)30
Duration (s)20

Notes: Needs a Wounded target; 20 s; range 60 m + 20 m per 10% of max HP Wounded; ignores concealment (it tracks wounds, not sight)

All details are current design and may change during development.

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