Spell In development EarthElemental interaction

Bedrock

Anchors the caster to earth, greatly resisting knockback, pulls, launches and displacement while increasing defence; movement is severely restricted.

Overview

Anchors the caster to earth, greatly resisting knockback, pulls, launches and displacement while increasing defence; movement is severely restricted.

Details

  • School: Earth
  • Role: Tank stance
  • Type: Self
  • Learned at: School level 46

Interactions

Stillness starves Wind. Air Pressure comes from movement - anyone’s. Static, grounded fights (Bedrock, walls) give a Wind caster little to work with.

Current values (development — subject to change)
ValueCurrent
Cast time (s)0.5
Cooldown (s)12
Mana cost10
Duration (s)6

Notes: 35% damage reduction, 85% displacement resist, -65% move; max 6s

All details are current design and may change during development.

Last updated

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