Overview
Anchors the caster to earth, greatly resisting knockback, pulls, launches and displacement while increasing defence; movement is severely restricted.
Details
- School: Earth
- Role: Tank stance
- Type: Self
- Learned at: School level 46
Interactions
Stillness starves Wind. Air Pressure comes from movement - anyone’s. Static, grounded fights (Bedrock, walls) give a Wind caster little to work with.
Current values (development — subject to change)
| Value | Current |
|---|---|
| Cast time (s) | 0.5 |
| Cooldown (s) | 12 |
| Mana cost | 10 |
| Duration (s) | 6 |
Notes: 35% damage reduction, 85% displacement resist, -65% move; max 6s
All details are current design and may change during development.