Spell In development FireElemental interaction

Ash Storm

Ash-filled thermal currents randomly wobble, curve, slow, deflect or accelerate non-beam projectiles. A hostile projectile can even accelerate toward the caster. Outcomes are not controlled.

Overview

Ash-filled thermal currents randomly wobble, curve, slow, deflect or accelerate non-beam projectiles. A hostile projectile can even accelerate toward the caster. Outcomes are not controlled.

Details

  • School: Fire
  • Role: Chaotic projectile disruption
  • Type: Field
  • Learned at: School level 62

Interactions

Ash Storm + Wind. Wind can give Ash Storm a directional bias, but never removes its randomness.

Blizzard, Ash Storm, Wind. Blizzard offsets the shooter’s aim. Ash Storm changes a projectile unpredictably after launch. Wind moves projectiles deliberately and predictably.

Current values (development — subject to change)
ValueCurrent
Base damage3
Cast time (s)0.8
Cooldown (s)16
Mana cost25
Duration (s)7
Radius (m)6

Notes: 7s; compatible projectile speed/angle altered +/-15-35%; no allegiance

All details are current design and may change during development.

Last updated

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