Overview
EOSTRA has no class selection. Any character can, in principle, learn all ten schools.
Magical effectiveness, however, is distributed across what a character has learned and specialised in:
- Learning broadly spreads effectiveness across many schools.
- Specialising deeply makes a character substantially more potent within that school’s capabilities.
This keeps experimentation open while giving specialisation real weight — and real trade-offs.
The exact allocation rules are part of ongoing design and are not published.
Connections
See also
- Character progression Game system
Referenced by
- Elemental interactions Game system